▪ The computing power available to the consumers is wasted
▪ Computers are not used at all times
▪ Even when computers are used, consumers only use a fraction of the computing power available to them
▪ Technologies no longer used lead to a huge electronic waste problem
▪ Old phones/laptops we never use stack up in our closets
▪ When they do get thrown out, they are transported to a dump leading to massive electronic waste
▪ Electronic component waste leaks into water and the surroundings, polluting the environment
▪ Stream desktops to consumers from servers
▪ When their desktop isn't used, we can allocate those resources to someone who needs it
▪ Share processing power with many different people
▪ Gives people exactly how much computing power they need for what they want to do
▪ No longer have to upgrade hardware as technology gets older/slower, just ask for more processing power when needed
▪ Stream the desktop to existing products consumers already have like their phone which connects to their monitor/mouse/keyboard
▪ Learn how current low-latency streaming services like Google Stadia and this open-source cloud gaming service work
▪ Create a mock-up of a desktop streaming service